This is a turn based strategy game where you must control your drones and robot dogs to stop an old version of Neuro that has gone rogue.

How to play:

  • Click on one of your units (in the bottom half) to select it.
  • Once selected, you can move that unit by clicking a square on your half of the board, or make the unit attack by clicking on the enemy side.
  • After selecting the actions for your units, you can press Space to begin the turn. Continue pressing it repeatedly to go through each unit's actions.
  • Your goal is destroying all the opponent's units while not losing all of your units, along with protecting Neuro-Sama. If Neuro gets hit even once, you will lose.


Extra info:

  • All units are randomized every run.
  • The remaining health of the units is represented by the white text next to it.
  • If a unit will attack this turn, it is marked with a sword symbol in the top right, and if it will move, with a right-pointing green arrow. You can also see these symbols on enemy units, allowing you to know what they will do.
  • Hovering over any unit (including enemy units) will mark which squares it can attack with a red X, and, if that unit will move this turn, it's destination is marked with a green arrow.
  • Units cannot hit an enemy if there is another unit in the way. Only the unit in the front will get hit, unless the unit has pierce, which is represented by the target symbol in the bottom left, and allows the unit to hit both enemies.
  • You can cancel a unit action by clicking anywhere outside the board after selecting an unit

This game is very barebones. I didn't have time to make much content so all units are just randomized and it's very short. I hope the battle system is at least interesting to mess around with.


This game is open source, released under the MIT license on codeberg.

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